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Alice (CV: Saki Fujita)
Full name: Alice Family  
Profile Alice.jpg
Race: High Elf Eleazal (Father)
Galios (Summoned Larvae)
If Chosen:
Sieghart (Father-In-Law)
Friedelinde / Routier / Sayane (Mother-In-Law)
Eugene (First Cousin-In-Law Once Removed if Friedelinde is chosen)
Niel (Second Cousin-In-Law if Friedelinde is chosen)
Cal-Vina (Uncle-In-Law if Routier is chosen)
Leonis (Husband)
Generation: First Generation
Joins at: Trizon Fortress
Biography
Age: 42 (61 in the 2nd Generation), (Physical Age: 17)
Height: 161cm (5'3)

A high elf who is accompanying Sieghart on his travels at the suggestion of her father, Eleazal, the commander in chief of the forces of light. She was originally forbidden to go to the far north of the continent due to the war, but declared to her father that "I want to do whatever I am able!" and joined the war effort on her own. After much consideration, her father had her work behind the front lines as a healer. For many of the injured soldiers, Alice's gentle smile was enough to make them forget about their grievous wounds. She knows Sieghart, but by reputation only, having traveled with forces on a previous campaign.

Alice was born later in Eleazel's lifetime, so she was coddled and wanted for nothing. However, as her father was frequently away from home due to his duties as commander, Alice summoned a creature with a strength of will and character equal to that of Eleazel to act as a kind of surrogate father.

She eventually became the guardian of Sieghart's son Leonis and raised him as if he was her own flesh and blood. Of course, this means that she raised him to be somewhat unnaturally grave and thoughtful, though this may have been intentional on her part in a desperate bid to countact the insanity of the adults that surround him.



Appearance

Personality

History

Equipment

High Elven's Staff:

Powers and Abilities

Character Stats

Statistics
Starting level: 2
Class: Captain's Daughter
New class: Shamaness of Light
Weapons: Staff, Sword & Staff CC
Role in party: Sorcerer
Skill Slots
Innate

    

Special Special
Special Special
Light Light
Extra Extra
Class change

    

Light Light
Thunder Thunder
Rank Base Statistic Class Change Bonus
STR D 7 +9
VIT E 6 +9
AGI D 7 +7
INT S 14 +0
LUK B 9 +0
AP 15 +7
MOV 3 +1
HP 276 +750
Extended area
□□□■□■□□□
□■□□□□□■□
□□■□□□■□□
□□□□□□□□□
□□□□x□□□□
x : Character
■ : Extended area
Will Power
Blessing
Increases EXP and EP gain by 50%.

Learns at LV2

Critical Break
Activated after accumulating more than 200 SP. Increases magic damage.

Learns at LV26

Energy
Increases AP gain of characters within the extended area.

Learns at LV33

Magic Barrier
Activated when at less than 25% of max HP. Evades all magic except -absolute hit- magic.

Learns at LV47


Extra Skills
Gleam Flare (グリームフレア, Gurīmu Furea)
A cyclone of light erupts from under the target and surrounds them in explosions, reducing their INT.
Type: Light Light
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
0 183 4 855 11 Light 18 50 0 6
Restoration (レストレーション, Resutorēshon)
A powerful spell that heals the wounds of all allies while on the battlefield and fully restores a target's HP.
Type: Light Light
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
0 0 All 0 100 Extra 32 100 0 0
Eternal Cross (エターナルクロス, Etānaru Kurosu)
Alice's ultimate technique. Forms a mystical square from which rises a pillar of light to slay the darkness and lower the target's AP.
Type: Light Light
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
0 600 5 5750 25 - 50 250 0 5


Trivia

Alice is the counterpart of Ellis from the first game and actually the two have a special art that they can execute together.

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