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2-silver
Zerva (ゼルヴァ, Zeruva)
(CV: Jin Domon)
Full name: Zerva Family  
CG Zerva
Race: Syriums Leonhardt (Brother in Law)

Fyuria (Sister) Ladius (Nephew) Thoma (Grand Nephew) Duran (Great Grand Nephew) Rex (Great Great Grand Nephew) if Fyuria is chosen as Leonhardt's Wife

Generation: First Generation
Joins at: Zelzagun Fort
Biography
Age: 166 (Physical Age: 25)
Height: 196cm (6'5)

Zerva is Fyuria's brother and was persecuted by humans. This led to Zerva developing animosity toward all humans. He's been separated from his sister since the Gridamas invasion of Hovos, and has gathered volunteers from the Frontier to fight alongside him. Leonhardt tries to save Zerva during the battle against Gridamas at Zelzagun Fort, but when Zerva sees him with Fyuria he attacks Leonhardt, thinking she was captured. Zerva initially doesn't trust Leonhardt, but gradually learns to trust him as they travel together. In the end, Zerva promises to look after Leo's descendants. He stays true to his word.



Appearance[]

Personality[]

History[]

Equipment[]

Black Scythe:

Powers and Abilities[]

Character Stats[]

Statistics
Starting level: 5
Class: Rager
New class: Black Fang
Weapons: Scythe
Role in party: Sorcerer
Skill Slots
Innate

    

Power Power
Power Power
Fire Fire
Dark Dark
Class change

    

Dark Dark
Thunder Thunder
Rank Base Statistic Class Change Bonus
STR D 12 8
VIT D 12 8
AGI C 16 0
INT A 23 0
LUK F 7 9
AP 15 6
MOV 3 1
HP 344 750
Extended area
□□■□□
□□□□□
□□□□□
□□□□□
■□□□■
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□□x□□
x : Character
■ : Extended area
Will Power
Hunter

Learns at level 9.

Activated with 100SP and over.

Increases Critical Hit and Capturing rate.

Block Magic

Learns at level 21

Activate with 150SP and over.

Increases Magic Defense.

Critical Break

Learns at level 46.

Activated with 200 SP and over.

Increase Magic Damage.

Unity

Learns at level 51.

Activated with 150 SP and over.

Increases defense for characters within the extended area.


Extra Skills
Flame Mist (フレイムミスト, Furei Misuto)
Heats the surrounding air and strikes a target. It reduces STR of the target.
Type: Fire Fire
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
0 150 4 652 6 Fire 18 50 0 3
Dark Vanish (ダークバニッシュ, Dāku Banisshu lit. Dark Banish)
Dark magic that transports the target to a realm of darkness that erodes their body and mind. Has a chance to blind or paralyze the target.

Learns at LV25

Type: Dark Dark
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
0 300 4 3600 50 Dark 32 100 0 6
C-Disaster (クリムズンディザスター, Kurimuzun Disasutā)
Zerva's ultimate technique, Crimson Disaster. Immolates sinners in a raging inferno.
Type: Dark Dark
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
0 600 5 4600 0 - 50 250 0 8



Trivia[]

Whenever another character heals Zerva he chastises them for healing him instead of attacking an enemy.

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